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![]() Of course, Halo 2 wasn’t the first Halo game to include maps with this in mind. 343 Industries seems to have carried over one especially important element of Halo 2 into Halo Infinite: its multiplayer maps' focus on verticality. While the series has come a long way since 2004's Halo 2, components of its design, in particular, still hold up. Halo Infinite multiplayer map design had eight mainline games' worth of examples to lean on, from the beloved to the bemoaned.
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